Command & Conquer 4: Tiberian Twilight EA App Account
Command & Conquer 4 is the next installment of one of the most famous real-time strategies. EA Los Angeles studio is responsible for the next part of the series. In the past, the company has produced several other installments of the saga, i.e. Command & Conquer: Generals - Zero Hour, Command & Conquer 3: Tiberium Wars, Command & Conquer 3: Kane's Wrath, Command & Conquer: Red Alert 3 (with the Uprising expansion).
The fourth part of Command & Conquer continues the threads of the previous installments, also presenting the conclusion for the whole story revolving around Tiberium. The story takes place after the events of Command & Conquer 3: Tiberium Wars. The year is 2062 and humanity is facing extinction. Within six years, the crystalline material of Tiberium will completely exhaust the planet. Two factions - Global Defense Initiative and Brotherhood of Nod - are fighting desperately to stop this process. To save your own skin, you may have to do things that until recently were completely unthinkable.
The game is a representative of the RTS genre. The whole thing has been divided into two campaigns - each of them tells the story of one side of the conflict. As in Command & Conquer: Red Alert 3, missions can be completed both alone and in cooperation with another player. The fun itself looks a bit different now than in the previous installments of the series. When starting a mission, we choose one of the three walking machines (so-called Crawlers), which is always the basis of all our actions on the battlefield. If we choose an offensive machine, we will be able to produce ground units. A defensive vehicle allows you to build defensive structures, and the machine that serves as a support provides us with air force and additional powers, e.g. area attacks. The collection of resources has also been modified - in Tiberian Twilight, we don't have to gather Tiberium for production. We can freely produce units up to a certain predetermined limit.
Command & Conquer 4 is of course a number of innovations that affect fast and smooth gameplay. The creators kept the most important elements of the series, although they also introduced a division into classes, mobile bases and player statistics, which can be developed in individual game modes. There are also achievements in the game, i.e. special tasks that the player can perform both in the campaign mode and during the multiplayer game.