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Bright Kids Who Couldn't Care Less How to Rekindle Your Child's Motivation

The Organized Child An Effective Program to Maximize Your Kid's Potential—in School and in Life

The Kalamari Union: Middle Class in East and West

Supporting Behaviour and Emotions in the Early Years Strategies and Ideas for Early Years Educators

Supporting Behaviour and Emotions in the Early Years Strategies and Ideas for Early Years Educators

Have you ever wondered why children behave the way they do or why they can become overwhelmed with emotions so quickly? This practical resource has been created to help educators effectively support their children’s behaviour and better understand their emotions. The book focuses on the idea that all behaviour is a form of communication and explores central areas such as self-regulation and attachment offering strategies that can be used to support challenging behaviour. Each chapter includes examples of practice reflective questions and an activity for the reader to help consolidate their learning and encourage them to become ‘behaviour detectives’. Key topics discussed include: • Attachment theory adverse childhood experiences and the importance of feeling safe and secure in the home and setting. • Characteristics of children during conflict situations or moments of challenging behaviour. • Developmentally appropriate expectations for children and why it is vital that expectations are realistic. • Emotion coaching and the significance of acknowledging and validating feelings. • Linking behaviour with schematic play. Written from first-hand experience and filled with practical advice as well as recommendations for further reading and resources Supporting Behaviour and Emotions in the Early Years is an essential read for early years educators. | Supporting Behaviour and Emotions in the Early Years Strategies and Ideas for Early Years Educators

GBP 14.99
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Reconceptualizing the Writing Practices of Multilingual Youth Towards a Symbiotic Approach to In- and Out-of-School Writing

Reconceptualizing the Writing Practices of Multilingual Youth Towards a Symbiotic Approach to In- and Out-of-School Writing

Focusing on adolescent multilingual writing this text problematizes the traditional boundaries between academic writing in school contexts and self-initiated writing outside of the formal learning environment. By reconceptualizing the nature of adolescent multilingual writing the author establishes it as an interdisciplinary genre and a key area of inquiry for research and pedagogy. Organized into six chapters Reconceptualizing the Writing Practices of Multilingual Youth provides an in-depth examination of the writing practices of multilingual youth from sociocultural and social practice perspectives. Drawing on first-hand research conducted with young people the text questions the traditional dichotomy between academic writing and non-formal equivalents and proposes a symbiotic approach to exploring and cultivating the connections between in- and out-of-school literate lives. By highlighting a bidirectional relationship between formal and informal writing the text advocates for writing instruction that helps adolescents use writing for entertainment identity construction creative expression personal well-being and civic engagement as well as helps them learn to navigate future literacies that we cannot imagine or predict now. This much-needed text will provide researchers and graduate students with a principled overview and synthesis of adolescent multilingual writing research that is significant yet underexplored in applied linguistics TESOL and literacy studies. | Reconceptualizing the Writing Practices of Multilingual Youth Towards a Symbiotic Approach to In- and Out-of-School Writing

GBP 16.99
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Autism Identity and Me: A Practical Workbook to Empower Autistic Children and Young People Aged 10+

Autism Identity and Me: A Practical Workbook to Empower Autistic Children and Young People Aged 10+

This empowering workbook will help children and young people to develop a positive understanding of their autistic identity. Highly structured and visual the workbook is broken down into key sections such as 'Interests and focus' 'Masking' 'Emotions and energy levels' and 'My autistic identity statement' to create a personal passport and to develop a deeper understanding of what autism means to the young person as an individual. Content has been shaped by autistic advisors and contributors with first-hand experiences of young people woven throughout. The workbook aims to encourage and build: An understanding of what autism is An understanding of what autism means to them (their autistic identity) A positive sense of self An acknowledgement of things that may be trickier A pride in being autistic. Having a positive understanding of your autistic identity is an indicator of higher self-esteem and wellbeing as an adult. This workbook supports the development of this and will be valuable for autistic children and young people aged 10+ and the adults working with them. It is designed to be used alongside the accompanying guide for most effective use which provides further support for the lead adult and a platform for initiating important conversations. For effective use this workbook should be purchased alongside the guide. Both books can purchased together as a set Autism Identity and Me: A Practical Workbook and Professional Guide to Empower Autistic Children and Young People Aged 10+ 9781032261027. | Autism Identity and Me: A Practical Workbook to Empower Autistic Children and Young People Aged 10+

GBP 16.99
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Pop-Up Retail The Evolution Application and Future of Ephemeral Stores

Pop-Up Retail The Evolution Application and Future of Ephemeral Stores

Ephemeral stores also known as pop-up stores have existed since the beginning of trade between consumers. They appeared in city centres villages or other convenient places where they proposed an offering and then disappeared as soon as its offering was wearied. This is a very similar experience to the current phenomenon; ephemeral stores appear unannounced and disappear without notice or can morph into something else. Brands adopt these stores because of the array of benefits they present and their characterizing features. Consumers on the other hand are not only positively reactive to ephemeral stores they actively demand these novel engaging satisfying or beneficial stores more than ever as they provide them with constant change and surprise. Focusing on ephemeral retailing this book aims to provide a clear understanding of what it is how it developed and why it gained importance in today’s busy retail scene. As many brands are adopting ephemeral stores into their distribution channels or using them as unique touchpoints this book proposes a categorization of ephemeral retailing explaining different ephemeral store vocations based on different brand strategies and objectives. With many professional opinions about ephemeral stores and a body of academic research developing this book aims to combine all knowledge about the topic into one concise publication: it clarifies consolidates and creates a clear understanding about the topic of ephemeral retailing that will inform future research and activity. The book is written for academics students and retail professionals with an interest in relevant fields such as retail marketing and management brand management and distribution. | Pop-Up Retail The Evolution Application and Future of Ephemeral Stores

GBP 16.99
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What UX is Really About Introducing a Mindset for Great Experiences

What UX is Really About Introducing a Mindset for Great Experiences

In this not-too-long and easy-to-read book author Celia Hodent presents a clear overview of the challenges demands and rewards of becoming a user experience professional. If this field interests you there’s no better place to start than with the volume you now hold in your hand. Alan Cooper Ancestry Thinker Software Alchemist Regenerative Rancher Author of The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity The main objective of What UX is Really About: Introducing a Mindset for Great Experiences is to provide a quick introduction to user experience (UX 101) for students professionals or simply curious readers who want to understand this trendy yet commonly misunderstood practice better. Readers will learn that UX is much more than a set of techniques guidelines and tools. It is a mindset; a philosophy that takes the perspective of the humans that will use a product. It is about solving their problems offering them a pleasurable experience and building a win-win long-lasting relationship between them and the company developing the product. Above all it is about improving people’s lives with technology. What UX is Really About is informative concise and provides readers with a high-level overview of the science design and methodologies of UX. KEY FEATURES: • The most approachable and concise introduction book about UX. • Easy to read and aims to popularize the UX mindset while debunking its main misconceptions. • Small format size makes it easy to carry around. • Includes content relatable and meaningful to the readers by taking many examples from everyday life with a conversational and light writing style. • Tackles the psychology design research process strategy and ethics behind offering the best experience with products systems or services. • Includes a glossary. Celia Hodent holds a PhD in psychology and is a leading expert in the application of cognitive science and psychology to product development with over 13 years of experience in the development of UX strategy in video game studios such as Ubisoft LucasArts and Epic Games (Fortnite). She currently leads an independent UX consultancy working with a wide range of international media and enterprise companies to help ensure their products are engaging successful and respectful of users. Celia conducts workshops and provides guidance on the topics of game-based UX playful learning (gamification) ethics implicit biases and inclusion in tech. Celia is the author of The Gamer’s Brain: How Neuroscience and UX Can Impact Video Game Design and The Psychology of Video Games. | What UX is Really About Introducing a Mindset for Great Experiences

GBP 16.99
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