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Dead by Daylight Dungeons & Dragons Steam Altergift

Dead by Daylight Dungeons & Dragons Steam Altergift

The Whispered One. Lord of the Rotted Tower. The Master of Secrets. Few dare speak his true name, for fear that he may hear—or worse. A master of magic and calculated conqueror, the archlich Vecna is relentless in his pursuit for dominance.The Lich can cycle through and cast four unique SpellsMage Hand: Conjure a magical hand to lift a downed Pallet or briefly block an upright Pallet.Flight of the Damned: Send a row of 5 flying spectral entities that can pass through obstacles and injure Survivors.Dispelling Sphere: Cast an invisible moving sphere that reveals Survivors and temporarily disables their Magic Items.Fly: Briefly fly forward to quickly traverse a long distance, bypassing Pallets and Vaults.Special Item - Magic Items: Vecna spawns several Treasure Chests across the Map, containing Magic Items – Boots and Gauntlets – that Survivors can use. Each Magic Item is connected to a specific Spell, activating whenever The Lich casts it. Survivors can equip one pair of Boots and one pair of Gauntlets at a time.Special Items - Hand and Eye of Vecna: There is a slight chance Survivors can find the Hand or Eye of Vecna in a Treasure Chest. When picked up, fully healed Survivors can use a Special Ability at the cost of 1 Health State.Hand of Vecna: When doing a Fast Locker Entry, the Survivor is teleported to a further locker.Eye of Vecna: When doing a Fast Locker Exit, the Survivor cannot be seen by The Lich and gains Haste for the duration of the effect.

HUF 1930.69
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Dead by Daylight Dungeons & Dragons Europe Steam CD Key

Dead by Daylight Dungeons & Dragons Europe Steam CD Key

The Whispered One. Lord of the Rotted Tower. The Master of Secrets. Few dare speak his true name, for fear that he may hear—or worse. A master of magic and calculated conqueror, the archlich Vecna is relentless in his pursuit for dominance.The Lich can cycle through and cast four unique SpellsMage Hand: Conjure a magical hand to lift a downed Pallet or briefly block an upright Pallet.Flight of the Damned: Send a row of 5 flying spectral entities that can pass through obstacles and injure Survivors.Dispelling Sphere: Cast an invisible moving sphere that reveals Survivors and temporarily disables their Magic Items.Fly: Briefly fly forward to quickly traverse a long distance, bypassing Pallets and Vaults.Special Item - Magic Items: Vecna spawns several Treasure Chests across the Map, containing Magic Items – Boots and Gauntlets – that Survivors can use. Each Magic Item is connected to a specific Spell, activating whenever The Lich casts it. Survivors can equip one pair of Boots and one pair of Gauntlets at a time.Special Items - Hand and Eye of Vecna: There is a slight chance Survivors can find the Hand or Eye of Vecna in a Treasure Chest. When picked up, fully healed Survivors can use a Special Ability at the cost of 1 Health State.Hand of Vecna: When doing a Fast Locker Entry, the Survivor is teleported to a further locker.Eye of Vecna: When doing a Fast Locker Exit, the Survivor cannot be seen by The Lich and gains Haste for the duration of the effect.

HUF 2632.77
1

Dead By Daylight - Silent Hill Chapter Europe Steam CD Key

Dead By Daylight - Silent Hill Chapter Europe Steam CD Key

Silent Hill is a new chapter for the game Dead by Daylight. It contains an Assassin, an Enforcer, a Survivor, Cheryl Mason, and a Map. Purchasing the add-on will unlock a new Assassin, a new Survivor, and an exclusive Universal Enchantment: the Seal of Metatron. The Silent Hill chapter includes a new map, Midwich Elementary School: a childhood trauma that took place in its halls turned into a twisted, nightmarish structure. The new killer is the Enforcer: take control of the Pyramidhead and wield his giant knife to inflict punishment on all who come in contact with him. The new Survivor is Cheryl Mason, a brave and outspoken woman who survived the hellish Otherworld in Silent Hill and exacted revenge on the Order that killed her father. With experience beyond her years, she is ready to once again stand up to any evil that confronts her. The Tormentor A sadistic and merciless executioner, Pyramid Head is fixated on inflicting punishment through pain. Wrapped in a steel rack over his head, great blade in hand, he roams the hellish corridors of Silent Hill, doing his duty that no one really understands. Wherever he stepped, even the monsters fled into the shadows, and those who crossed his path fell victim to unbridled acts of aggression. When he had done his duty and his presence was no longer needed, he prepared for a long rest - yet his skills were needed elsewhere. The fog that spread over him was somehow different from what he was used to in Silent Hill, as if every strand of it contained the nerves of a being, writhing and searching for him. In that moment, there was an unspoken agreement. The expanding cloud was an invitation to duty and sadism, and Pyramid Head, taking a step into the mist, accepted his duty once again. The Power of Executioner: Rites of Judgement Press and hold the Power button to activate. Once activated, move in any direction to carve a path into the ground. Release the button to finish carving. Survivors who walk or run along the path will activate Killer Instinct and be affected by Torment. Survivors affected by Torment can be sent to the Cage of Reconciliation by the Tormentor while in a dying state. The Tormentor has 3 new perks Forced Penance Those who interfere with their duties will be judged harshly. Survivors who take a protective hit receive a Broken status effect for 40/50/60 seconds. Path of Anguish You lead your victims down a path of pain and punishment. After kicking the generator, you become undetectable for 16/16/16 seconds. During this time, the generator's yellow aura is visible to Survivors. This effect can only be triggered once every 80/70/60 seconds. Deathbound Those whose lives are entwined in darkness are doomed to suffer together. When a Survivor heals another Survivor to one health at least 32/32/32 meters away from the Assassin, the Survivor performing the healing action screams, revealing their location and activating Deathbound for the next 60/60/60 seconds. During this time, the Survivor will suffer an Oblivious status effect if they are further than 16/12/8 meters from the healed Survivor. Cheryl Mason The caring and impulsive Cheryl Mason, formerly known as Heather, was trying to rebuild her life after the tragic death of her adoptive father, Harry Mason. Although freed from the religious cult that had pursued her since birth, she was bound by guilt over her father's death. The darkness punished her every night in the form of hideous nightmares. To ease her conscience, she volunteered at a crisis intervention center for troubled youth. Three months later, she received training and was able to take unsupervised phone calls. However, little could have prepared her for her first phone call. All she heard was a noise. The air thickened and black vapors rose from the ground, and suddenly she heard a woman's voice - someone she thought she would never hear again. Why do you cling to this broken world? You know that only God can save us. It couldn't be her - Klaudia was dead. Suddenly the world whirled and she fell to her knees nauseated. Hot bile rose to her throat and she vomited warm blood onto the floor. Then the spinning stopped as quickly as it had started. Cheryl looked up and saw that she was somewhere else. In a cold, hopeless place.

HUF 2449.08
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