Tekken 8 - (PC) Steam RU/CIS Digital Key
Tekken 8 for PC is just the latest in a long line of Tekken games: it is the
eighth main game, and tenth release overall. But it is only the second game to
be made available on PC: the first being Tekken 7. Tekken (the word comes from
the Japanese Tetsu no ken, meaning ‘Iron Fist,’) is a fighting game, and in this
game, the developers have perfected their understanding of what their players
want from the game.
ABOUT THE GAME
Tekken 8 maintains the die-hard fans’ favourite moves and gameplay, while
adapting and innovating to make those best bits even better. The devs have also
smoothed out any glitches or hiccups that might have detracted from the action
in other iterations of the game.
The upcoming showdown between Jin Kazama and Kazuya Mishima is front and centre
in this game, just as the fight between Kazuya and Heihachi Mishima was in
Tekken 7. While that fight resolved itself into a win for Kazuya – but don’t
count Heihachi out until you’ve checked his pulse! – the stakes are just as high
the showdown between the last two members of the Mishima bloodline (and the last
two carriers of the Devil Gene) (more about which, see below)
So, Jin wants to kill his dad and put an end to the whole thing. Kazuya, fresh
off of his win against Heihachi, is destroying cities and encouraging humanity
to get to war. In the game’s continuity, this game takes place six months after
the abovementioned battle, but the conflict between Kazuya and Jin is a little
different than the one between Heihachi and Kazuya.
While the two of them were ultimately motivated by power and revenge, and each
viewed the other as the biggest obstacle in his path, Jin’s ultimate struggle is
more against the bloodline he inherited from his father and the Devil Gene
itself.
THE NITTY GRITTY
Gameplaywise, rage system attacks return from the previous game, but have now
been refined and expanded to include a Heat System of which Heat Smash is the
pinnacle. Your heat bar fills as you play, turning purple when it’s ready to be
deployed. It lasts 10 seconds once activated and you can perform Heat Dashes and
that Heat Smash, amongst other things.
Each player responds differently to their own Heat bar activation: some enjoy
healing faster, others boost aggression levels, or get more power or accuracy
etc. Unlike other games, landing aggressive attacks on your enemy maintains the
level of your Heat bar, rather than using it up. Tying into the ‘rewards for
aggression’ system, your character’s health is restored by attacking enemies.
This relatively major tweak, one that will greatly benefit some players,
introduces rewards for using aggression – players who embrace rage and actively
attack will earn more points and XP than those who try to use stealth and
pacificism to navigate around the game. Each attack creates chip damage in your
enemies, which can be gathered to boost your health further.
The online mode, called Arcade Quest, offers a broad swathe of contests,
gameplay and customisation (tournaments, one on ones, making outfits for your
favourite fighters and more), and is a great way to get to know the game – and
it should be more stable and user friendlier than ever before thanks to the new
rollback netcode which enhances synchronicity and will ensure that your gameplay
is not disrupted by an inconvenient lag at the wrong time.
Players will have access to five new stages: Arena, Rebel Hangar, Sanctum, Urban
Square, and Yakushima during the course of the game. All of these stages have
wonderfully rendered, highly detailed backgrounds with lots of fun elements and
awesome environment transitions.
The game has the series’ usual high focus on hand-to-hand combat, but now there
is also a staginess to the gameplay – a level of performativity – which was
birthed by the positive reactions of fans to streamed gameplay. Greater
destructiveness and stagey gameplay earned more kudos and positive comment on
streams than safer or tamer ‘footage’, so that has been considered too, with the
game now lending itself well to streaming.
There are at least 32 characters included in the game, including some new
characters like Jack-8, the protagonist taking over from Jack-7, and Azucena
Milagros Ortiz Castillo (a happy-go-lucky Peruvian mixed-martial-artist and
daughter of a coffee company owner.) The returning characters are very
recognisable for players who have their favourites, but all of them have enjoyed
upgrades and improvements to boost gameplay and satisfaction.
The game is completely cross-platform so players can join their friends on
consoles for showdowns and tournaments. The game uses Unreal Engine 5 for smooth
gameplay and seamless action.
MASHIMA FAMILY TREE (POSSESSORS OF THE DEVIL GENE)
The following member of the Mashima bloodline have the powerful – and aggressive
– Devil Gene, a supernatural genetic inheritance:
Jin Kazama: the protagonist of the game since Tekken 3, you will play as Jin.
Devil Jin: traditionally a separate c