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OCP Oracle Certified Professional Java SE 17 Developer (Exam 1Z0-829) Programmer's Guide - Khalid Mughal - Bog - Pearson Education (US) - Plusbog.dk

OCP Oracle Certified Professional Java SE 17 Developer (Exam 1Z0-829) Programmer's Guide - Khalid Mughal - Bog - Pearson Education (US) - Plusbog.dk

A comprehensive guide to the Java programming language and the Java SE 11 and Java SE 17 Developer certification exams, this complete reference contains so much information, we had to split the print edition into two volumes for ease of use. This two-volume set features exhaustive coverage of all the Java language features and APIs covered by the exam objectives. Both volumes of this print edition are included in your purchase and are not sold separately. OCP Oracle Certified Professional Java SE 17 Developer (Exam 1Z0-829) Programmer''s Guide is a unique guide that combines a rigorous introduction to programming in Java with meticulous coverage of the Java SE 17 and Java SE 11 Developer exam objectives. Fully updated to reflect changes in the latest exams, it features an increased focus on analyzing code scenarios--not just individual language constructs. Each objective is thoroughly addressed, reflecting the latest features and APIs, as well as best practices for taking the exam. The only book anyone needs to study for Java SE 17 Developer or Java SE 11 Developer certification. Book features include: - - Easy to find coverage of key topics relevant to each exam objective - - An introduction to essential concepts in object-oriented programming (OOP) and functional-style programming - - In-depth coverage of declarations, access control, operators, flow control, OOP techniques, lambda expressions, streams, modules, concurrency, Java I/O, key API classes and much more - - Program output demonstrating expected results from complete Java programs - - Unique diagrams to illustrate important concepts, such as Java I/O, modules, and streams - - Extensive use of Unified Modeling Language (UML) to illustrate program design - - Dozens of review questions with annotated answers to help prepare for the exam and a complete mock exam - Contents, Volume I (print): Figures xxiii Tables xxvii Examples xxxi Foreword xxxix Preface xli Chapter 1: Basics of Java Programming 1Chapter 2: Basic Elements, Primitive Data Types, and Operators 29Chapter 3: Declarations 97Chapter 4: Control Flow 151Chapter 5: Object-Oriented Programming 189Chapter 6: Access Control 323Chapter 7: Exception Handling 363Chapter 8: Selected API Classes 423Chapter 9: Nested Type Declarations 489Chapter 10: Object Lifetime 531Chapter 11: Generics 563Chapter 12: Collections, Part I: ArrayList 643Chapter 13: Functional-Style Programming 673Chapter 14: Object Comparison 741Chapter 15: Collections: Part II 781 Index Contents, Volume II (print): Chapter 16: Streams 879Chapter 17: Date and Time 1023Chapter 18: Localization 1095Chapter 19: Java Module System 1161Chapter 20: Java I/O: Part I 1231Chapter 21: Java I/O: Part II 1285Chapter 22: Concurrency: Part I 1365Chapter 23: Concurrency: Part II 1419Chapter 24: Database Connectivity 1511Chapter 25: Annotations 1555Chapter 26: Secure Coding 1599Appendix A: Taking the Java SE 17 and Java SE 11 Developer Exams 1615Appendix B: Exam Topics: Java SE 17 Developer 1623Appendix C: Exam Topics: Java SE 11 Developer 1629Appendix D: Annotated Answers to Review Questions 1635Appendix E: Mock Exam: Java SE 17 Developer 1709Appendix F: Annotated Answers to Mock Exam 1737Appendix G: Java Logging API Overview 1747 Index 1753 Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

DKK 547.00
3

Learn Enough Developer Tools to Be Dangerous - Michael Hartl - Bog - Pearson Education (US) - Plusbog.dk

Learn Enough Developer Tools to Be Dangerous - Michael Hartl - Bog - Pearson Education (US) - Plusbog.dk

All You Need to Know, and Nothing You Don''t, About Core Tools for Software Development Three of the core tools needed for modern software development are the Unix command line, a text editor, and version control with Git. But you don''t need to learn "everything" about them, just how to use them efficiently to solve real problems. In Learn Enough Developer Tools to Be Dangerous, renowned instructor Michael Hartl teaches the specific concepts, skills, and approaches you need so you can learn to write apps, get hired, collaborate, and maybe even launch your own company. Even if you''ve never used (or even heard of ) these tools before, Hartl helps you quickly build technical sophistication and master the lore you need to succeed. Focused exercises help you internalize what matters, without wasting time on details pros don''t care about. Soon, it''ll be like you were born knowing this stuff--and you''ll be suddenly, seriously dangerous . Learn enough about . . . - - Running a terminal, entering and editing commands, and using man pages - - Manipulating and inspecting files: from basic copying to finding patterns - - Organizing files with directories - - Learning Minimum Viable Vim - - Basic and advanced editing techniques with editors like Atom and VS Code - - Using the human-readable Markdown language for writing quick documentation - - Formatting source code and writing executable scripts - - Getting started with Git and GitHub - - Using key Git workflows: commit, push, branch, merge, and more - - Collaborating on Git projects and resolving code conflicts - - Setting up dev environments: macOS, Linux, Windows, and cloud - Michael Hartl''s Learn Enough series includes books and video courses that focus on the most important parts of each subject, so you don''t have to learn everything to get started--you just have to learn enough to be dangerous and solve technical problems yourself. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

DKK 360.00
1

Domain-Driven Design Distilled - Vaughn Vernon - Bog - Pearson Education (US) - Plusbog.dk

Domain-Driven Design Distilled - Vaughn Vernon - Bog - Pearson Education (US) - Plusbog.dk

Domain-Driven Design (DDD) software modeling delivers powerful results in practice, not just in theory, which is why developers worldwide are rapidly moving to adopt it. Now, for the first time, there’s an accessible guide to the basics of DDD: What it is, what problems it solves, how it works, and how to quickly gain value from it. Concise, readable, and actionable, Domain-Driven Design Distilled never buries you in detail–it focuses on what you need to know to get results. Vaughn Vernon, author of the best-selling Implementing Domain-Driven Design, draws on his twenty years of experience applying DDD principles to real-world situations. He is uniquely well-qualified to demystify its complexities, illuminate its subtleties, and help you solve the problems you might encounter. Vernon guides you through each core DDD technique for building better software. You’ll learn how to segregate domain models using the powerful Bounded Contexts pattern, to develop a Ubiquitous Language within an explicitly bounded context, and to help domain experts and developers work together to create that language. Vernon shows how to use Subdomains to handle legacy systems and to integrate multiple Bounded Contexts to define both team relationships and technical mechanisms. Domain-Driven Design Distilled brings DDD to life. Whether you’re a developer, architect, analyst, consultant, or customer, Vernon helps you truly understand it so you can benefit from its remarkable power. Coverage includes - - What DDD can do for you and your organization–and why it’s so important - - The cornerstones of strategic design with DDD: Bounded Contexts and Ubiquitous Language - - Strategic design with Subdomains - - Context Mapping: helping teams work together and integrate software more strategically - - Tactical design with Aggregates and Domain Events - - Using project acceleration and management tools to establish and maintain team cadence -

DKK 295.00
3

Programming ML.NET - Dino Esposito

Roblox Game Development in 24 Hours - Roblox Corporation - Bog - Pearson Education (US) - Plusbog.dk

Google Daydream VR Cookbook - Sam Keene - Bog - Pearson Education (US) - Plusbog.dk

Google Daydream VR Cookbook - Sam Keene - Bog - Pearson Education (US) - Plusbog.dk

The Complete, Up-to-Date Guide to Building AR and VR Games Google’s new ARCore and Daydream VR platforms enable you to deliver advanced augmented and virtual reality games and apps on a wide spectrum of modern Android devices. Now for the first time, there’s a comprehensive deep dive into both ARCore and Daydream for every Android developer and designer. Multi-award-winning AR/VR developer Sam Keene takes a hands-on approach, leading you through all aspects of the ARCore and Daydream frameworks and SDKs, with step-by-step tutorials and advice for building pro-quality AR/VR games and apps. Keene presents his material as a cookbook of recipes to get you up and running with VR/AR development as fast and as painlessly as possible. The recipes in most chapters start by assembling the essential building blocks, which are pieced together to create something larger. You are then free to take these building blocks and turn them into your own creation. Keene also provides an extensive library of downloadable, up-to-the-minute ARCore and Daydream code to jumpstart your project. In addition, he takes you through crucial UX design principles and best practices learned from building large scale VR and AR apps at Google. Google Daydream VR Cookbook shows you how to: - - Install and explore the Google Daydream development tools - - Master basic and advanced Daydream Controller techniques - - Implement intuitive VR user interfaces - - Integrate audio, video, and realistic physics into your VR games - - Install and explore the ARCore SDK and development tools - - Learn how to build AR apps that solve real user needs - - Master AR game development using ARCore - - Optimize VR and AR game performance - Whether you are a software developer, UX professional, visual designer, beginner, or you come from a different design field, this book is a great practical introduction to VR and AR.

DKK 344.00
1

Software Craftsmanship - Pete Mcbreen - Bog - Pearson Education (US) - Plusbog.dk

Business Analysis Agility - Suzanne Robertson - Bog - Pearson Education (US) - Plusbog.dk

Extreme Programming Installed - Ron Jeffries - Bog - Pearson Education (US) - Plusbog.dk

Python 3 Standard Library by Example, The - Doug Hellmann - Bog - Pearson Education (US) - Plusbog.dk

Python 3 Standard Library by Example, The - Doug Hellmann - Bog - Pearson Education (US) - Plusbog.dk

Master the Powerful Python 3 Standard Library through Real Code Examples “The genius of Doug’s approach is that with 15 minutes per week, any motivated programmer can learn the Python Standard Library. Doug’s guided tour will help you flip the switch to fully power-up Python’s batteries.” –Raymond Hettinger, Distinguished Python Core Developer The Python 3 Standard Library contains hundreds of modules for interacting with the operating system, interpreter, and Internet–all extensively tested and ready to jump-start application development. Now, Python expert Doug Hellmann introduces every major area of the Python 3.x library through concise source code and output examples. Hellmann’s examples fully demonstrate each feature and are designed for easy learning and reuse. You’ll find practical code for working with text, data structures, algorithms, dates/times, math, the file system, persistence, data exchange, compression, archiving, crypto, processes/threads, networking, Internet capabilities, email, developer and language tools, the runtime, packages, and more. Each section fully covers one module, with links to additional resources, making this book an ideal tutorial and reference. The Python 3 Standard Library by Example introduces Python 3.x’s new libraries, significant functionality changes, and new layout and naming conventions. Hellmann also provides expert porting guidance for moving code from 2.x Python standard library modules to their Python 3.x equivalents. - - Manipulate text with string, textwrap, re (regular expressions), and difflib - - Use data structures: enum, collections, array, heapq, queue, struct, copy, and more - - Implement algorithms elegantly and concisely with functools, itertools, and contextlib - - Handle dates/times and advanced mathematical tasks - - Archive and data compression - - Understand data exchange and persistence, including json, dbm, and sqlite - - Sign and verify messages cryptographically - - Manage concurrent operations with processes and threads - - Test, debug, compile, profile, language, import, and package tools - - Control interaction at runtime with interpreters or the environment -

DKK 426.00
1

Kotlin Programming - David Greenhalgh - Bog - Pearson Education (US) - Plusbog.dk

Beautiful C++ - J. Davidson - Bog - Pearson Education (US) - Plusbog.dk

Beautiful C++ - J. Davidson - Bog - Pearson Education (US) - Plusbog.dk

Discover the Beauty of Modern C++ " Beautiful C++ presents the C++ Core Guidelines from a developer''s point of view with an emphasis on what benefits can be obtained from following the rules and what nightmares can result from ignoring them. For true geeks, it is an easy and entertaining read. For most software developers, it offers something new and useful." --Bjarne Stroustrup, inventor of C++ and co-editor of the C++ Core Guidelines Writing great C++ code needn''t be difficult. The C++ Core Guidelines can help every C++ developer design and write C++ programs that are exceptionally reliable, efficient, and well-performing. But the Guidelines are so jam-packed with excellent advice that it''s hard to know where to start. Start here, with Beautiful C++ .Expert C++ programmers Guy Davidson and Kate Gregory identify 30 Core Guidelines you''ll find especially valuable and offer detailed practical knowledge for improving your C++ style. For easy reference, this book is structured to align closely with the official C++ Core Guidelines website.Throughout, Davidson and Gregory offer useful conceptual insights and expert sample code, illuminate proven ways to use both new and longstanding language features more successfully, and show how to write programs that are more robust and performant by default. - - Avoid "bikeshedding": stop wasting valuable time on trivia - - Don''t hurt yourself by writing code that will cause problems later - - Know which legacy features to avoid and the modern features to use instead - - Use newer features properly, to get their benefits without creating new problems - - Default to higher-quality code that''s statically type-safe, leak resistant, and easier to evolve - - Use the Core Guidelines with any modern C++ version: C++20, C++17, C++14, or C++11 - There''s something here to improve virtually every program you write, design, or maintain.For ease of experimentation, all sample code is available on Compiler Explorer at https://godbolt.org/z/cg30-ch0.0 . Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

DKK 346.00
1

Parallel Programming Patterns - Timothy Mattson - Bog - Pearson Education (US) - Plusbog.dk

Exploiting Modern C++ - Matthew Butler - Bog - Pearson Education (US) - Plusbog.dk

Git Distilled - Peter Bell - Bog - Pearson Education (US) - Plusbog.dk

Python Distilled - David Beazley - Bog - Pearson Education (US) - Plusbog.dk

DKK 329.00
1