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Learn Python Programming - Fabrizio Romano - Bog - Packt Publishing Limited - Plusbog.dk

Learn Python Programming - Fabrizio Romano - Bog - Packt Publishing Limited - Plusbog.dk

Learn the fundamentals of Python (3.7) and how to apply it to data science, programming, and web development. Fully updated to include hands-on tutorials and projects. Key FeaturesLearn the fundamentals of Python programming with interactive projectsApply Python to data science with tools such as IPython and JupyterUtilize Python for web development and build a real-world app using DjangoBook DescriptionLearn Python Programming is a quick, thorough, and practical introduction to Python - an extremely flexible and powerful programming language that can be applied to many disciplines. Unlike other books, it doesn't bore you with elaborate explanations of the basics but gets you up-and-running, using the language. You will begin by learning the fundamentals of Python so that you have a rock-solid foundation to build upon. You will explore the foundations of Python programming and learn how Python can be manipulated to achieve results. Explore different programming paradigms and find the best approach to a situation; understand how to carry out performance optimization and effective debugging; control the flow of a program; and utilize an interchange format to exchange data. You'll also walk through cryptographic services in Python and understand secure tokens. Learn Python Programming will give you a thorough understanding of the Python language. You'll learn how to write programs, build websites, and work with data by harnessing Python's renowned data science libraries. Filled with real-world examples and projects, the book covers various types of applications, and concludes by building real-world projects based on the concepts you have learned.What you will learnGet Python up and running on Windows, Mac, and LinuxExplore fundamental concepts of coding using data structures and control flowWrite elegant, reusable, and efficient code in any situationUnderstand when to use the functional or OOP approachCover the basics of security and concurrent/asynchronous programmingCreate bulletproof, reliable software by writing testsBuild a simple website in DjangoFetch, clean, and manipulate dataWho this book is forLearn Python Programming is for individuals with relatively little experience in coding or Python. It's also ideal for aspiring programmers who need to write scripts or programs to accomplish tasks. The book shows you how to create a full-fledged application.

DKK 933.00
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Learn Python Programming - Fabrizio Romano - Bog - Packt Publishing Limited - Plusbog.dk

Learn Python Programming - Fabrizio Romano - Bog - Packt Publishing Limited - Plusbog.dk

Get up and running with Python 3.9 through concise tutorials and practical projects in this fully updated third edition. Purchase of the print or Kindle book includes a free eBook in PDF format. Key Features: - Extensively revised with richer examples, Python 3.9 syntax, and new chapters on APIs and packaging and distributing Python code - Discover how to think like a Python programmer - Learn the fundamentals of Python through real-world projects in API development, GUI programming, and data science Book Description: Learn Python Programming, Third Edition is both a theoretical and practical introduction to Python, an extremely flexible and powerful programming language that can be applied to many disciplines. This book will make learning Python easy and give you a thorough understanding of the language. You''ll learn how to write programs, build modern APIs, and work with data by using renowned Python data science libraries. This revised edition covers the latest updates on API management, packaging applications, and testing. There is also broader coverage of context managers and an updated data science chapter. The book empowers you to take ownership of writing your software and become independent in fetching the resources you need. You will have a clear idea of where to go and how to build on what you have learned from the book. Through examples, the book explores a wide range of applications and concludes by building real-world Python projects based on the concepts you have learned. What You Will Learn: - Get Python up and running on Windows, Mac, and Linux - Write elegant, reusable, and efficient code in any situation - Avoid common pitfalls like duplication, complicated design, and over-engineering - Understand when to use the functional or object-oriented approach to programming - Build a simple API with FastAPI and program GUI applications with Tkinter - Get an initial overview of more complex topics such as data persistence and cryptography - Fetch, clean, and manipulate data, making efficient use of Python''s built-in data structures Who this book is for: This book is for everyone who wants to learn Python from scratch, as well as experienced programmers looking for a reference book. Prior knowledge of basic programming concepts will help you follow along, but it''s not a prerequisite.

DKK 445.00
1

Mastering Django: Core - Nigel George - Bog - Packt Publishing Limited - Plusbog.dk

Mastering Django: Core - Nigel George - Bog - Packt Publishing Limited - Plusbog.dk

Delivers absolutely everything you will ever need to know to become a master Django programmerAbout This Book* Gain a complete understanding of Django-the most popular, Python-based web framework in the world* Gain the skills to successfully designing, developing, and deploying your app* This book is packaged with fully described code so you can learn the fundamentals and the advanced topics to get a complete understanding of all of Django's core functionsWho This Book Is ForThis book assumes you have a basic understanding of the Internet and programming. Experience with Python or Django would be an advantage, but is not necessary. It is ideal for beginner to intermediate programmers looking for a fast, secure, scalable, and maintainable alternative web development platform to those based on PHP, Java, and dotNET. What You Will Learn* Use Django to access user-submitted form data, validate it, and work with it* Get to know advanced URLconf tips and tricks* Extend Django's template system with custom code * Define models and use the database API to create, retrieve, update, and delete records* Fully extend and customize the default implementation as per your project's needs* Test and deploy your Django application* Get to know more about Django's session, cache Framework, and middlewareIn DetailMastering Django: Core is a completely revised and updated version of the original Django Book, written by Adrian Holovaty and Jacob Kaplan-Moss - the creators of Django. The main goal of this book is to make you a Django expert. By reading this book, you'll learn the skills needed to develop powerful websites quickly, with code that is clean and easy to maintain. This book is also a programmer's manual that provides complete coverage of the current Long Term Support (LTS) version of Django. For developers creating applications for commercial and business critical deployments, Mastering Django: Core provides a complete, up-to-date resource for Django 1.8LTS with a stable code-base, security fixes and support out to 2018. Style and approachThis comprehensive step-by-step practical guide offers a thorough understanding of all the web development concepts related to Django. In addition to explaining the features of Django, this book provides real-world experience on how these features fit together to build extraordinary apps.

DKK 447.00
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Learn C Programming - Jeff Szuhay - Bog - Packt Publishing Limited - Plusbog.dk

Learn C Programming - Jeff Szuhay - Bog - Packt Publishing Limited - Plusbog.dk

Get started with writing simple programs in C while learning core programming conceptsKey FeaturesLearn essential C concepts such as variables, data structures, functions, loops, and pointersGrasp the core programming aspects that form the base of many modern programming languagesWork with updated code samples and cover array declaration and initialization in detail in this new editionBook DescriptionThe foundation for many modern programming languages such as C++, C#, JavaScript, and Go, C is widely used as a system programming language as well as for embedded systems and high-performance computing. With this book, you'll be able to get up to speed with C in no time. The book takes you through basic programming concepts and shows you how to implement them in the C programming language. Throughout the book, you’ll create and run programs that demonstrate essential C concepts, such as program structure with functions, control structures such as loops and conditional statements, and complex data structures. As you make progress, you’ll get to grips with in-code documentation, testing, and validation methods. This new edition expands upon the use of enumerations, arrays, and additional C features, and provides two working programs based on the code used in the book. What's more, this book uses the method of intentional failure, where you'll develop a working program and then purposely break it to see what happens, thereby learning how to recognize possible mistakes when they happen. By the end of this C programming book, you’ll have developed basic programming skills in C that can be easily applied to other programming languages and have gained a solid foundation for you to build on as a programmer.What you will learnImplement fundamental programming concepts through C programsUnderstand the importance of creating complex data types and the functions to manipulate themDevelop good coding practices and learn to write clean codeValidate your programs before developing them furtherUse the C Standard Library functions and understand why it is advantageousBuild and run a multi-file program with MakeGet an overview of how C has changed since its introduction and where it is goingWho this book is forIf you're an absolute beginner who has basic familiarity with operating a computer, this book will help you learn the most fundamental concepts and practices that you need to know to become a successful C programmer. If you're an experienced programmer, you'll find the full range of C syntax as well as common C idioms covered in the book useful.

DKK 427.00
1

How to Build Android Apps with Kotlin - Jomar Tigcal - Bog - Packt Publishing Limited - Plusbog.dk

How to Build Android Apps with Kotlin - Jomar Tigcal - Bog - Packt Publishing Limited - Plusbog.dk

Unleash the power of Android programming to build scalable and reliable apps using industry best practicesPurchase of the print or Kindle book includes a free PDF eBookKey FeaturesBuild apps with Kotlin, Google’s preferred programming language for Android developmentUnlock solutions to development challenges with guidance from experienced Android professionalsImprove your apps by adding valuable features that make use of advanced functionalityBook DescriptionLooking to kick-start your app development journey with Android 13, but don’t know where to start? How to Build Android Apps with Kotlin is a comprehensive guide that will help jump-start your Android development practice. This book starts with the fundamentals of app development, enabling you to utilize Android Studio and Kotlin to get started with building Android projects. You'll learn how to create apps and run them on virtual devices through guided exercises. Progressing through the chapters, you'll delve into Android's RecyclerView to make the most of lists, images, and maps, and see how to fetch data from a web service. You'll also get to grips with testing, learning how to keep your architecture clean, understanding how to persist data, and gaining basic knowledge of the dependency injection pattern. Finally, you'll see how to publish your apps on the Google Play store. You'll work on realistic projects that are split up into bitesize exercises and activities, allowing you to challenge yourself in an enjoyable and attainable way. You'll build apps to create quizzes, read news articles, check weather reports, store recipes, retrieve movie information, and remind you where you parked your car. By the end of this book, you'll have the skills and confidence to build your own creative Android applications using Kotlin.What you will learnCreate maintainable and scalable apps using KotlinUnderstand the Android app development lifecycleSimplify app development with Google architecture componentsUse standard libraries for dependency injection and data parsingApply the repository pattern to retrieve data from outside sourcesBuild user interfaces using Jetpack ComposeExplore Android asynchronous programming with Coroutines and the Flow APIPublish your app on the Google Play storeWho this book is forIf you want to build Android applications using Kotlin but are unsure of how and where to begin, then this book is for you. To easily grasp the concepts in this book, a basic understanding of Kotlin, or experience in a similar programming language is a must.

DKK 946.00
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Hands-On Data Analysis with Pandas - Stefanie Molin - Bog - Packt Publishing Limited - Plusbog.dk

Hands-On Data Analysis with Pandas - Stefanie Molin - Bog - Packt Publishing Limited - Plusbog.dk

Get to grips with pandas by working with real datasets and master data discovery, data manipulation, data preparation, and handling data for analytical tasksKey FeaturesPerform efficient data analysis and manipulation tasks using pandas 1.xApply pandas to different real-world domains with the help of step-by-step examplesMake the most of pandas as an effective data exploration toolBook DescriptionExtracting valuable business insights is no longer a ‘nice-to-have’, but an essential skill for anyone who handles data in their enterprise. Hands-On Data Analysis with Pandas is here to help beginners and those who are migrating their skills into data science get up to speed in no time. This book will show you how to analyze your data, get started with machine learning, and work effectively with the Python libraries often used for data science, such as pandas, NumPy, matplotlib, seaborn, and scikit-learn. Using real-world datasets, you will learn how to use the pandas library to perform data wrangling to reshape, clean, and aggregate your data. Then, you will learn how to conduct exploratory data analysis by calculating summary statistics and visualizing the data to find patterns. In the concluding chapters, you will explore some applications of anomaly detection, regression, clustering, and classification using scikit-learn to make predictions based on past data. This updated edition will equip you with the skills you need to use pandas 1.x to efficiently perform various data manipulation tasks, reliably reproduce analyses, and visualize your data for effective decision making – valuable knowledge that can be applied across multiple domains.What you will learnUnderstand how data analysts and scientists gather and analyze dataPerform data analysis and data wrangling using PythonCombine, group, and aggregate data from multiple sourcesCreate data visualizations with pandas, matplotlib, and seabornApply machine learning algorithms to identify patterns and make predictionsUse Python data science libraries to analyze real-world datasetsSolve common data representation and analysis problems using pandasBuild Python scripts, modules, and packages for reusable analysis codeWho this book is forThis book is for data science beginners, data analysts, and Python developers who want to explore each stage of data analysis and scientific computing using a wide range of datasets. Data scientists looking to implement pandas in their machine learning workflow will also find plenty of valuable know-how as they progress. You’ll find it easier to follow along with this book if you have a working knowledge of the Python programming language, but a Python crash-course tutorial is provided in the code bundle for anyone who needs a refresher.

DKK 564.00
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Unreal Engine 5 Character Creation, Animation, and Cinematics - Wilhelm Ogterop - Bog - Packt Publishing Limited - Plusbog.dk

Unreal Engine 5 Character Creation, Animation, and Cinematics - Wilhelm Ogterop - Bog - Packt Publishing Limited - Plusbog.dk

Get to grips with the base workflow and create your own cinematic scenes in UE5 by learning to develop the main elements, animate, and combine them into a complete rendered movie scene with the help of key images printed in colorKey FeaturesPerform your entire rigging and animation workflow inside Unreal Engine 5 using Control Rig toolsCreate hand-keyed animations and clean up motion capture natively in Unreal EngineLearn the basics of creating 3D assets and customizing a MetaHuman for your movie needsBook DescriptionUnreal Engine 5 (UE5) offers beginners and seasoned professionals the ability to create detailed movie scenes with realistic human characters using MetaHuman and combine it with custom props and environments. It also comes with built-in industry standard animation tools to develop such scenes in a fraction of the time compared to old methods. This book takes you through the entire 3D movie production pipeline using free (open - source) software. By following the step-by-step, beginner-friendly tutorials in this book, you'll learn how to create your own custom 3D assets in Blender and texture these 3D assets in Quixel Mixer. Next, you'll take these completed 3D assets into Unreal Engine 5 and use them to build a virtual 3D movie set for your 3D movie. You'll also populate your 3D movie set by using Quixel MegaScans assets and create and customize your own photorealistic human character using MetaHuman Creator and UE5. As you advance, you'll discover how to rig, skin, and animate these 3D assets and characters using Blender and UE5's new Control Rig. Finally, you'll explore the process of setting up your movie cameras and animation sequences and rendering your 3D movie using UE5's Sequencer. By the end of this Unreal Engine book, you'll have learned how to combine different elements in UE5 to make your own movies and cinematics.What you will learnCreate, customize, and use a MetaHuman in a cinematic scene in UE5Model and texture custom 3D assets for your movie using Blender and Quixel MixerUse Nanite with Quixel Megascans assets to build 3D movie setsRig and animate characters and 3D assets inside UE5 using Control Rig toolsCombine your 3D assets in Sequencer, include the final effects, and render out a high-quality movie sceneLight your 3D movie set using Lumen lighting in UE5Who this book is forThis book is for beginners to Unreal Engine or 3D animation and art in general who want to learn the entire process of creating 3D movies with Unreal Engine 5. Experienced 3D artists and animators new to UE5 will also find this book invaluable as it covers cutting-edge techniques for making real-time 3D movies using Unreal Engine, Blender, Quixel Mixer, and Quixel Bridge. Although prior experience with 3D software is not necessary, it will be helpful in understanding the concepts more easily.

DKK 728.00
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Game Development Patterns with Unreal Engine 5 - Stuart Butler - Bog - Packt Publishing Limited - Plusbog.dk

Game Development Patterns with Unreal Engine 5 - Stuart Butler - Bog - Packt Publishing Limited - Plusbog.dk

Improve your game's code with design patterns to make it more readable, reusable, modular, and optimized, guided by an Unreal Authorized Instructor to enhance your overall use of C++ with Unreal EngineKey FeaturesExplore programming patterns, structures, and principles and their applications in Unreal Engine 5 game developmentTranslate code from Blueprint to C++ to implement performant solutions in game developmentBuild a decoupled communications hierarchy and become a better game developerPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionDesign patterns serve as a toolkit of techniques and practices that enable you to write code that’s not only faster, but also more manageable. With this book, you’ll explore a range of design patterns and learn how to apply them to projects developed in Unreal Engine 5. You’ll begin by delving into the foundational principles of coding and develop a solid understanding of the concepts, challenges, and benefits of using patterns in your code. As you progress, you’ll identify patterns that are woven into the core of Unreal Engine 5 such as Double Buffer, Flyweight, and Spatial Partitioning, followed by some of the existing tool sets that embody patterns in their design and usage including Component, Behavior Tree, and Update. In the next section of the book, you’ll start developing a series of gameplay use cases in C++ to implement a variety of design patterns such as Interface and Event-based Observers to build a decoupled communications hierarchy. You’ll also work with Singleton, Command, and State, along with Behavioral Patterns, Template, Subclass Sandbox, and Type Object. The final section focuses on using design patterns for optimization, covering Dirty Flag, Data Locality, and Object Pooling. By the end, you’ll be proficient in designing systems with the perfect C++/Blueprint blend for maintainable and scalable systems.What you will learnGrasp the essence of design patterns and their inherent utilityUnderstand the layers within UE 5 and how they work togetherIdentify the relationship between C++ code and Blueprint in Unreal Engine 5Recognize the design patterns found within existing Unreal Engine 5 functionsExplore design patterns to understand their purpose and application within Unreal Engine 5Creatively apply design patterns to existing code to overcome common challengesWho this book is forIf you are a beginner or intermediate game developer working with Unreal Engine and looking to improve your C++ coding practices, this book is tailor-made to help you produce clean, reusable code through the application of design patterns. While this book will cover introductory tasks to show the fundamentals of Unreal Engine 5, its primary purpose is not to teach Unreal Engine from scratch. Prior experience with Unreal Engine will be beneficial, but don’t fret if your knowledge isn’t in-depth; the book will introduce tools and features as needed.

DKK 377.00
1