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Java Lambdas and Parallel Streams - Bog af Michael Müller - Paperback

Deep Belief Nets in C++ and CUDA C: Volume 1 - Timothy Masters - Bog - APress - Plusbog.dk

Deep Belief Nets in C++ and CUDA C: Volume 1 - Timothy Masters - Bog - APress - Plusbog.dk

Discover the essential building blocks of the most common forms of deep belief networks. At each step this book provides intuitive motivation, a summary of the most important equations relevant to the topic, and concludes with highly commented code for threaded computation on modern CPUs as well as massive parallel processing on computers with CUDA-capable video display cards. The first of three in a series on C++ and CUDA C deep learning and belief nets, Deep Belief Nets in C++ and CUDA C: Volume 1 shows you how the structure of these elegant models is much closer to that of human brains than traditional neural networks; they have a thought process that is capable of learning abstract concepts built from simpler primitives. As such, you’ll see that a typical deep belief net can learn to recognize complex patterns by optimizing millions of parameters, yet this model can still be resistant to overfitting. All theroutines and algorithms presented in the book are available in the code download, which also contains some libraries of related routines. What You Will LearnEmploy deep learning using C++ and CUDA CWork with supervised feedforward networks Implement restricted Boltzmann machines Use generative samplingsDiscover why these are importantWho This Book Is ForThose who have at least a basic knowledge of neural networks and some prior programming experience, although some C++ and CUDA C is recommended.

DKK 260.00
4

Pro iPhone Development with Swift 4 - Wallace Wang - Bog - APress - Booktok.dk

Developing Games on the Raspberry Pi - Seth Kenlon - Bog - APress - Booktok.dk

Developing Games on the Raspberry Pi - Seth Kenlon - Bog - APress - Booktok.dk

Learn to set up a Pi-based game development environment, and then develop a game with Lua, a popular scripting language used in major game frameworks like Unreal Engine (BioShock Infinite), CryEngine (Far Cry series), Diesel (Payday: The Heist), Silent Storm Engine (Heroes of Might and Magic V) and many others. More importantly, learn how to dig deeper into programming languages to find and understand new functions, frameworks, and languages to utilize in your games. You''ll start by learning your way around the Raspberry Pi. Then you''ll quickly dive into learning game development with an industry-standard and scalable language. After reading this book, you''ll have the ability to write your own games on a Raspberry Pi, and deliver those games to Linux, Mac, Windows, iOS, and Android. And you''ll learn how to publish your games to popular marketplaces for those desktop and mobile platforms. Whether you''re new to programming or whether you''ve already published to markets like Itch.io or Steam, this book showcases compelling reasons to use the Raspberry Pi for game development. Use Developing Games on the Raspberry Pi as your guide to ensure that your game plays on computers both old and new, desktop or mobile. What You''ll Learn - Confidently write programs in Lua and the LOVE game engine on the Raspberry Pi - Research and learn new libraries, methods, and frameworks for more advanced programming - Write, package, and sell apps for mobile platforms - Deliver your games on multiple platforms Who This Book Is For Software engineers, teachers, hobbyists, and development professionals looking to up-skill and develop games for mobile platforms, this book eases them into a parallel universe of lightweight, POSIX, ARM-based development.

DKK 304.00
2

Understanding Semiconductors - Corey Richard - Bog - APress - Plusbog.dk

Understanding Semiconductors - Corey Richard - Bog - APress - Plusbog.dk

Gain complete understanding of electronic systems and their constituent parts. From the origins of the semiconductor industry right up until today, this book serves as a technical primer to semiconductor technology. Spanning design and manufacturing to the basic physics of electricity, it provides a comprehensive base of understanding from transistor to iPhone. Melding an accessible, conversational style with over 100 diagrams and illustrations, Understanding Semiconductors provides clear explanations of technical concepts going deep enough to fully explain key vernacular, mechanisms, and basic processes, without getting lost in the supporting theories or the theories that support the supporting theories. Concepts are tethered to the real world with crisp analysis of industry dynamics and future trends. As a break from the straight-ahead scientific concepts that keep the world of semiconductors spinning, Understanding Semiconductors is liberally sprinkled with apt analogies that elucidate difficult concepts. For example, when describing the relationship between voltage, current, power, and the flow of electricity through an electronic system, the book draws a parallel to a hot shower and the water utility system. Most of these are paired with clear visuals, giving you the best chance possible to absorb the concept at hand before moving on to the next topic. Whether you''re narrowly technical or don''t know silicon from silly putty, working directly in hardware technologies and want to know more, or simply a curious person seeking hard information about the technology that powers the modern world, Understanding Semiconductors will be an informative, dependable resource. What You''ll Learn: - Charge, Electricity, and Basic Physics - What are Semiconductors - The Semiconductor Value Chain and Design Trade-Offs - Transistors and Other Common Circuit Building Blocks - Semiconductor Design from Concept to Tapeout - Wafer Fabrication and Semiconductor Manufacturing Process - Integrated Circuit (IC) Packaging and Signal & Power Integrity (SIPI) - Common Circuits and System Components - RF and Wireless Technologies - System Architecture and Integration - The Semiconductor Industry - Challenges, History, and Trends - The Future of Semiconductors and Electronic Systems Who This Book Is For: People working directly in the semiconductor, electronics, and hardware technologies fields or in supporting industries, hobbyists and new electrical engineering enthusiasts with minimal technical experience or pre-existing qualifications, and curious individuals interested in learning more about a fascinating area of technology. Though designed for a non- or semi-technical reader, engineers focused in one particular domain can also use this book to broaden their understanding in areas that aren''t directly related to their core area of expertise.

DKK 301.00
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