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Monaco: What's Yours Is Mine - (PC) Steam EUROPE Digital Key

Rising Storm 2: Vietnam - (PC) Steam EUROPE Digital Key

Rising Storm 2: Vietnam - (PC) Steam EUROPE Digital Key

Rising Storm 2: Vietnam is the next in the series that has twice been PC Gamer’s ‘Multiplayer Game of the Year’, bringing the franchise into the era of automatic rifles, man-portable grenade launchers and more modern weapons systems. Still with the authentic look and feel and realistic weapon handling that the series is known for. Continuing the Tripwire tradition of providing strong support for games post-launch, Vietnam has already been updated multiple times, providing the player with: * 64-player battles * 6 different armies to play, each with their own weapons and abilities: * United States Army and Marine Corps * North Vietnamese Army (PAVN) and National Liberation Front (Viet Cong) * Australian Army * Army of the Republic of Vietnam (ARVN) * Over 50 weapons, covering everything from rifles and pistols to flamethrowers and rocket launchers * 4 flyable helicopters - Huey, Cobra, Loach and Bushranger * Asymmetric warfare - VC traps and tunnels vs. US napalm and choppers * More than 20 maps * 3 distinct game-modes * Proximity VOIP * And hundreds of character customization options. Rising Storm 2: Vietnam offers intense action for up to 64 players in battles between the forces of South Vietnam (the US and their Allies) and those of the North - the regular, main-force units of North Vietnamese Army, plus the guerilla fighters of the National Liberation Front (or Viet Cong). SOUTHERN FORCES - US, AUSTRALIAN AND ARVN The Southern forces have firepower and mobility on their side, with each army having its own unique supporting arms: * US Army/Marine Corps - airburst artillery, the Spooky gunship and napalm strikes * Australian Army - Pair of Canberra bombers and heavy artillery * ARVN - medium mortar barrage and napalm strikes from older A-1 Skyraiders For mobility, they have access to full helicopter support: * UH-1 “Huey”: provides rapid transport for a squad across the map * OH-6 “Loach”: acts as both a spotter and airborne command post, as well as a fast gunship, with its miniguns * AH-1G “Cobra”: heavily-armed gunship with massive firepower for a pilot and weapons officer * Australian “Bushranger”: a Huey, with dual M60 machine guns, minigun and rockets Tactically, the Southern squad leaders become important - so long as the squad leader is alive and in a smart location, the rest of his squad can spawn in on his location. So keep your squad leaders alive at critical moments! As for weapons, the Southern forces had a wide range of the best weaponry of Western nations, ranging from older, WWII-era leftovers, through to the latest technology of the time: * M1 Garand, M2 Carbine, M3 “grease gun”, BAR and M1919 .30-cal LMG * M14 Battle Rifle, M40 and XM21 sniper rifles * M60 LMG and M16 automatic rifle * For heavier support - the M79 grenade launcher and M9A1-7 flamethrower * Explosives - M61 frag grenade, M8 smoke, C4 explosives and M18 Claymore NORTHERN FORCES - NVA AND VC The Northern forces offer a broader mix, with the People’s Army of Vietnam (PAVN - or NVA) as the regular, disciplined and better-equipped main fighting force, in comparison to the National Liberation Front (NLF) guerrilla fighters, equipped with whatever weaponry was passed down the chain to them from Russia and China - known as the Viet Cong. For supporting weapons each has: * PAVN/NVA - heavy artillery, surface-to-air missile defenses and rapid reinforcement from the Ho Chi Minh trail * NLF/VC - a mix of ordnances (mortars, rockets, white phosphorous) used in a heavy barrage To compete with the Southern forces’ mobility, the Northern forces have their own mobility - and stealth: * NVA and VC squad leaders can place spawn tunnels widely across the maps, allowing themselves and their squads to spawn much closer to the action - or even behind the lines * Given their “home field advantage”, any NVA or VC crouching or prone in cover can’t be spotted by Southern helicopters or aircraft * SA-2 Missiles - the quick way to counter Southern air assets is by calling on surface-to-air missiles, if the commander can time it right * “Ho Chi Minh Trail” ability - the NVA/VC commander can activate this ability to accelerate his team’s spawning rate, when times get desperate * “Ambush Spawn” ability - the NVA/VC commander can also cause anyone on his team who is waiting, to spawn on his location for potentially devastating ambushes. The weaponry for the Northern forces is wide-ranging - the PAVN well-equipped with modern weapons delivered from Russia and China, while the VC have to work with a wide variety of weapons: * AK-47 and Type 56 Assault rifles * Russian SKS-45 and US M1 Carbines and Mosin Nagant 91/30 rifle * MN 91/30 and SVD sniper rifles * PPSh-41 and French MAT-49 SMGs * IZh-58 double-barrelled shotgun * DP-28 and RPD LMGs * RPG-7 rocket launcher * MD-82 toe-popper mines, Tripwires and Punji traps

EUR 2.60
1

BRINK - (PC) Steam EUROPE Digital Key

BRINK - (PC) Steam EUROPE Digital Key

Brink is an immersive first-person shooter that blends single-player, co-op, and multiplayer gameplay into one seamless experience, allowing you to develop your character whether playing alone, with your friends, or against others online. You decide the combat role you want to assume in the world of Brink as you fight to save yourself and mankind’s last refuge. Brink offers a compelling mix of dynamic battlefields, extensive customization options, and an innovative control system that will keep you coming back for more. Brink takes place on the Ark, a man-made floating city that is on the brink of all-out civil war. Originally built as an experimental, self-sufficient and 100% “green” habitat, the reported rapid rise of the Earth’s oceans has forced the Ark to become home to not only the original founders and their descendants but also to thousands of refugees. With tensions between the two groups growing, Security and Resistance forces are locked in a heated battle for control of the Ark. Which side will you choose? KEY FEATURES: * Not Just Another Hero – Brink's advanced player customization offers a near-endless combination of looks for your character – allowing for the appearance of your character to be truly unique. As you progress through the game and acquire more experience, you’ll have even more opportunities for customization. * Two Sides to Every Story – Choose to fight through the single player campaign as either a member of the Resistance or the Security and then take your same character online to play cooperatively or competitively against other players. * Blurring the Lines – Take your unique character online at any time you choose! Brink allows you to seamlessly move between your single player campaign, co-op with friends, and intense multiplayer action. Multiplayer takes the story online where you can play with up to seven other people (or AI characters) cooperatively as you take on the opposing faction or with up to 16 players competitively. * Play SMART – Brink uses the familiar shooter controls that you’re used to, without frustrating, artificial constraints and adds a new feature: the SMART button. When you press the SMART button, the game dynamically evaluates where you’re trying to get to, and makes it happen. Whether you’re a seasoned FPS veteran or someone just getting started, you’ll be able to make more intelligent decisions during the fast-paced action with SMART. * Context-Sensitive Goals and Rewards - Objectives, communications, missions, and inventory selection are all dynamically generated based on your role, your condition, your location, your squad-mates, and the overall status of the battle in all gameplay modes. You’ll always know exactly where to go, what to do when you get there, and what your reward will be for success.

EUR 1.20
1

Ghostrunner 2 - (PC) Steam EUROPE Digital Key

Ghostrunner 2 - (PC) Steam EUROPE Digital Key

Ghost Runner 2 for PC is a hardcore action first-person-platformer video game, the sequel to 2020’s Ghostrunner. Just like the first game, the action never gives up or lets you catch your breath, so you must be ready to go from the moment you hit ‘play’ and the first sick beat starts up. ABOUT THE GAME Returning from the original game, Ghostrunners are technologically enhanced humans who work as a peacekeeping police force in the new post-apocalyptic but coolly cyberpunk world. In this game you get to explore outside Dharma tower, and you have a motorbike which is less vehicle and more mobile arsenal, boasting a huge array of weaponry of its own. You’re playing Ghostrunner character is Jack, returning from the first game, and in your guise as Jack, you will use speed and offence to solve puzzle-like combat situations, and it is not an easy or leisurely playthrough: you have to consider all your options as fast as possible, making sure that no enemies are sneaking up on you, so you will skate on the edge of a catastrophe-curve of near-panic and action from start to finish. The platforming style of the game makes it feel like parkour with weapons, basically – and you will be sliding, swinging, wall-running, air-dashing, rail-grinding, and grappling in a non-stop dash towards your goal. Enemies go down with just one or two blows, which is satisfying in an Insta-kill kind of way – but be warned, you are just as susceptible to your enemies. As well as the above parkour feats, you will slide down metal tubes for a brief roller-coaster thrill, and learn to throw shuriken stars at flammable barrels for a satisfying boom, even as you parry bullets and cyber-samurai your way through the game. THE NITTY GRITTY Within the game, you have a certain amount of leeway this time, a step away from the strict linear progression of the first Ghostrunner. You can choose which of three or so targets you want to tackle first, and there are a couple of different ways to accomplish this so you always feel like you have plenty of options, even as the game gently steers you along the storyline. You will die often as you learn and play, but respawning is fluid and seamless – you almost don’t mind dying, mainly because you barely notice it, popping up close to your death spot, and now with the knowledge of what not to do this time. There are new and challenging modes to master to become the cyber ninja of your dreams. The game offers bigger and better (badder?) bosses that actively react to your moves, adjusting their strategy according to yours - which makes for an intense and unique battle experience no matter how many times you play through. The leaderboards will show not only you and your friends, but everyone on the same platform so you get a good idea of where you stand against the wider community. ALL ABOUT THE BEATS As you grapple and hop your way around the steel towers, be ready for an onslaught of pistol-wielding baddies to take out. Timing is the key and one-strike kills are joyful to master, especially when the action is heightened by exciting synthpop tunes from a host of artistes: Arkadiusz Reikowski: this Polish composer has won multiple awards for his work laying down soundtracks for games, films and television shows. Daniel Deluxe: An electronic music producer, Daniel was born in Russia, but now lives in Copenhagen. He has worked on video game soundtracks and has produced three albums to date. We Are Magonia: A French Electronic music group, with a heavy and powerful sound that will enhance your gameplaying. Gost: A darksynth music producer from the USA, Gost is as mysterious as their name, only ever appearing in a ghost mask – they’d make a fitting addition to any video game! Dan Terminus: Hailing from Lyon in France, Dan has released five albums to date and has a distinctive sound.

EUR 3.28
1

Total War: Warhammer II - The Prophet & The Warlock DLC - (PC) Steam EUROPE Digital Key

Total War: Warhammer II - The Prophet & The Warlock DLC - (PC) Steam EUROPE Digital Key

The Prophet & The Warlock is the latest Lords Pack for Total War: WARHAMMER II. Introducing two rival Legendary Lords from the world of Warhammer Fantasy Battles, each with their own objectives, mechanics, units and playstyle, for use in both the Eye of the Vortex and Mortal Empires campaigns, and custom/multiplayer battles. * Two powerful new Legendary Lords with new quest-chains, legendary items and skills trees * Play as Clan Skryre (Skaven) or the Cult of Sotek (Lizardmen) with unique new campaign mechanics * Two new additional Lord types * Nine new battlefield units and variants including the bullet-spewing Ratling Gun Weapon Teams and the fearsome Ripperdactyls * Unleash ultimate devastation with the Clan Skryre Doomrocket, or summon an aspect of the very serpent god himself into battle with the Invocation of Sotek! * New Regiments of Renown to unlock, recruit and field Background The great serpent-god Sotek may sleep, but Tehenauin – his most devoted prophet – does not. The time has come for the foul Skaven to pay the butcher’s bill for their plague-spreading acts, and pay they will – with their very lives! Tehenauin marshals his fellow Red-Crested Skinks: there will be a sacrifice. A vast, crimson sacrifice. Only when the temple-city altars are drenched with Skaven blood will the serpent god become manifest and enact his divine wrath… But the Skaven do not sit idly by while Tehenauin plans his crusade. Scenting great Warpstone deposits in the jungles of Lustria, the arch Warlock-Engineer Ikit Claw has claimed The Star Tower in the name of Clan Skryre: a staging-post from which to delve deep into the continental interior. With the Forbidden Workshop at his disposal, Ikit Claw will bend the raw stuff of chaos to his twisted designs, forging ever-more ingenious and cataclysmic weapons… and placing the Warlock-Engineer on a collision course with the Prophet of Sotek! NEW LEGENDARY LORDS AND FACTIONS IKIT CLAW, THE WARLOCK ENGINEER (SKAVEN, CLAN SKRYRE) Ikit Claw – like all of Skavenkind – is naturally suspicious, untrusting, untrustworthy and treacherous. His aptitude for science and invention is unrivalled, but as well as being the greatest Skaven Warlock Engineer of all time, Ikit Claw has also developed an awesome command of the Winds of Magic. His exceptional scientific knowledge and magical powers have made him indispensable to the Council of Thirteen. In his quest for destruction, Ikit seeks to realise his grandest design – the mighty Doomsphere – and he will stop at nothing to unleash it upon the world… Clan Skryre brings several unique faction features and mechanics to Total War: WARHAMMER II: Clan Skryre Forbidden Workshop With access to the infamous Forbidden Workshop, Clan Skryre players can spend resources to upgrade various units such as Doomwheels, Doom-flayers and Weapons Teams with powerful new stat-boosts and attributes. As the player upgrades in each category, they will unlock further ancillaries and, eventually, new regiments of renown unique to the Forbidden workshop. Workshop progress requires food and Warp Fuel, a new resource gathered after battles. New research tiers in the Workshop may be unlocked by completing unique missions. But the deadliest invention by far that the Workshop offers is the Warpstorm Doomrocket. Warpstorm Doomrockets Doomrockets are outlandishly powerful weapons, deployed in battle as an Army Ability. They are crafted in the Forbidden Workshop, and can be stockpiled for use, though only one Doomrocket from the stockpile may be launched per battle. Perhaps the most powerful weapon wielded by any of the Races of WARHAMMER II, a single Doomrocket is capable of wiping out multiple units in a single strike, sending dust and debris skywards in an incinerating mushroom-cloud! Doomsphere While the Under-Empire is a feature newly-available to Skaven factions (see the Doomsayer Update Notes for more details), only Clan Skryre can build the Doomsphere within the Under-Cities they establish. This immense Warpstone bomb is powerful enough to completely destroy any settlement it is constructed below. Unique Lord – Warlock Master The Warlock Master is a caster Lord who uses the Lore of Ruin in battle. Warlock Masters have unique skills which grant further bonuses to Doom Flayers, Doomwheels and Weapons Teams. They may be upgraded to ride a Doom Flayer or Doomwheel in battle. Unique Units * Ratling Gun Weapons Team: Specialist anti-infantry gun teams bearing the rotating, rapid-fire Ratling Gun. Ratling Guns are heavy damage-dealers which also Supress their targets, slowing their movement. * Warplock Jezzails: Long-range, armour-piercing sniper infantry. These sharpshooters have the highest-quality shields, and their projectiles confer the Shieldbreaker contact effect. * Doom-Flayers: Smaller than the Doomwheel (and twice as messy!), Doom-Flayers are designed to punch through enemy lines and deal powerful armour-pi

EUR 4.78
1